![]() Does anybody know how they made this work, or how to get negative numbers to work for Perlin/Simplex noise in general? Remembering Roblox has a noise function, I tried there, and found out negative numbers do work nicely for Roblox's math.noise(). While messing around with noise outside of Roblox, I realized Perlin/ Simplex Noise does not like negative inputs.
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